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Starship
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Helm Multimedia Book
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1992-10-23
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32KB
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399 lines
10-23-92
$VER: SS 1.00 (10-23-92)
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Book23
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DemoBook1
@CCreate Book
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@BHow to Use this Book
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The Helm Welcome Book
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Index
Q u i t
TC!ST.Demo:ST
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blackboard "The current time of the day" color 0 pen 6
cx d e
The current time of the day
UMention the word starship and everyone will think Star Trek and the USS Enterprise.
VWhich of course belong firmly in the realm of science fiction doesn't it ? Well Star
OTrek's creator Gene Roddenberry sure lay down the foundational concepts of what
Ra starship should be. In fact if you look the word up in The Space Encyclopedia or
Qunder Space Law you will get the following type of definition: A starship is a
Nspace vehicle capable of travelling the great distances between star systems.
MBy convention the word "starship" is used to describe interstellar spaceships
Wcapable of carrying intelligent beings to other star systems; while robot interstellar
*spaceships are called interstellar probes.
T OK so what are the performance requirements for a starship? First and foremost
Uthe vessel should be capable of travelling at a significant fraction of the speed of
.light (c). Scientists write light as a small c
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STAR_TRE.font
UMention the word starship and everyone will think Star Trek and the USS Enterprise.
VWhich of course belong firmly in the realm of science fiction doesn't it ? Well Star
OTrek's creator Gene Roddenberry sure lay down the foundational concepts of what
Ra starship should be. In fact if you look the word up in The Space Encyclopedia or
Qunder Space Law you will get the following type of definition: A starship is a
Nspace vehicle capable of travelling the great distances between star systems.
MBy convention the word "starship" is used to describe interstellar spaceships
Wcapable of carrying intelligent beings to other star systems; while robot interstellar
*spaceships are called interstellar probes.
T OK so what are the performance requirements for a starship? First and foremost
Uthe vessel should be capable of travelling at a significant fraction of the speed of
[light (c). Scientists write light as a small c. Ten percent of the speed of light (0.1c) is
Toften considered as the lowest acceptable speed for a starship while cruising speeds
Rof 0.9c and beyond are considered highly desirable. This "optic velocity" cruising
Tcapability is necessary to keep interstellar voyages to reasonable lengths of time,
4both for the left at home and for the starship crew.
V For example, a trip to the nearest star system Alpha Centauri-a triple star system
Vwith its nest star about 4.23 light-years away. At a cruising speed of 0.1c, it would
Utake about 43 years just to get there and another 43 years to return and that's just
to the nearest star!
T A truly starship must be able to cruise at will light years from its home star
Rsystem at a significant fraction of the speed of light. The crew must be protecti
Nform the propulsion system not to mention dust or gas. For expample, a single
Qproton (which we can assume is stationary maing its' own bessis) being hit by our
Vstarship moving at 90% of the speed of light (0.9c) will appear to those on board like
Ua one billion election volt (GeV) proton being accelerated at them, or put anther way
Rbeing at theoutput end of a very-high- energy particle accelerator! Without proper
?deflectors or shielding survival of the crew would be doubtful.
Y Navigation through interstellar space at near light velocities is intoting to say the
Uless "look" forward at near light speeds and everything is "bluseshifted": while when
Ryou look aft things appear "redshifted". The starship and its crew must be able to
Gfind their way from one location in the Galaxy to another-on their own.
Index
Q u i t
C o n c e p t w a r e
TC!ST.Demo:ST
)on SelectUp
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page3
'Conceptware
the future for software!
on SelectUp
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aon Help
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play notes "cx d e"
blackboard "The current time of the day" color 0 pen 6
cx d e
The current time of the day
K
S t a r s h i p
UMention the word starship and everyone will think Star Trek and the USS Enterprise.
XWhich, of course, belongs firmly in the realm of science - fiction doesn't it ? Well ,
RStar Trek's creator, Gene Roddenberry sure lay down the fundamental concepts of
Uwhat a starship should be. In fact if you look the word up in The Space Encyclopedia
Tor under Space Law you will get the following type of definition: A starship is a
Nspace vehicle capable of travelling the great distances between star systems.
MBy convention the word "starship" is used to describe interstellar spaceships
Wcapable of carrying intelligent beings to other star systems; while robot interstellar
*spaceships are called interstellar probes.
U OK! So what are the performance requirements for a starship? First and foremost
Uthe vessel should be capable of travelling at a significant fraction of the speed of
]light (c). Scientists write light as a small c. Ten percent of the speed of light (0.1c) is
Ooften considered as the lowest acceptable speed for a starship, while cruising
Pspeeds of 0.9c and beyond are considered highly desirable. This "optic velocity"
Wcruising capability is necessary to keep interstellar voyages to reasonable lengths of
<time, both for those left at home and for the starship crew.
X For example, a trip at a cruising speed of 0.1c, to the nearest star system - Alpha
TCentauri - a triple star system with its nearest star about 4.23 light-years away
Pwould take about 43 years just to get there and another 43 years to return and
that's just to the nearest star!
T A true starship must be able to cruise at will, light years from its home star
Tsystem, at a significant fraction of the speed of light. The crew must be protected
Nfrom the propulsion system, not to mention dust or gas. For example, a single
Uproton (which we can assume is stationary minding its' own business) being hit by our
Vstarship moving at 90% of the speed of light (0.9c) will appear to those on board like
Va one billion electron volt (GeV) proton being accelerated at them, or put anther way,
Rbeing at the output end of a very-high-energy particle accelerator! Without proper
?deflectors or shielding survival of the crew would be doubtful.
Z Navigation through interstellar space at near light velocities is interesting, to say
Wthe least. When you "look" forward at near light speeds everything is "bluseshifted";
Swhile when you look aft things appear "redshifted". The starship and its crew must
Tbe able to find their way from one location in the Galaxy to another - on their own.
S Now, in Star Trek, the Enterprise has warp engines which produce power through
Jthe controlled annihilation of matter with antimatter. However, even with
Qantimatter our starship would need to re-fuel. Remember, we are in effect burning
Sfuel and our starship would need the equivalent of a petrol station for topping-up
Wit's fuel supplies. When a particle and anti-particle meet, they instantly annihilate
Rone another, converting all of the mass of both particles into energy. Two-thirds
Sof the energy is converted into unstable particles, called pions; now a pion will
Qtravel 68.898 ft (21 m) before decaying - far enough for a "nozzle" of powerful
Smagnetic fields to direct it out the back of our starship providing cruising speeds
Tfrom 0.1c to 0.99c. This is one of the best propulsion system our understanding of
physics will permit.
M OK! So much for the present! Now, for Star Trek I have been asked on many
Ooccasion about warp speed. In the Star Trek universe warp speed is a method of
Rmeasuring the enormous speeds attained by warp drive ships i.e. faster than light
Q(in our Universe faster than light is the number one no no of physics). However,
Wback to warp speeds: warp factor 1 refers to the speed of light ( 186 282 . 397 MPS ).
RWarp speeds beyond that are multiples of the speed of light. Warp 2 is 8 times the
Mspeed of light ( 2 x 2 x 2 = 8 ) and warp 3 is 27 times the speed of light
R ( 3 x 3 x 3 = 27 ). To find the speed, multiply the speed of light by the cube of
Othe warp factor. In the full Conceptware
program we may have a disk dedicate
Oto Star Trek but for now, here is the answer to a another question - what is a
Standard Orbit
" ? Standard orbits are holding paths, most often from 1000
Nto 7000 miles above a planet's surface, used by starships that keep the ship
Jdirectly above a selected place on the surface of the planet to facilitate
Rcommunications with a landing party (away team). They are calculated according to
Rplanetary size, gravity, and conditions, as well as to the locations and orbits of
Rnatural and artificial satellites. Sometimes, however, local conditions may make
Sa geosynchronous orbit impossible, and the ship will not be able to remain above
Rany specific spot on the planetary surface. In our Universe our starship would do
Smuch the same but as we will see, with designs for starships from 12 000 tonnes to
?over 80 000 tonnes, the distances from the planet would very.
TC!ST.Demo:Warp/SO
TC!ST.Demo:IMAGE/SO